MW3 Perks:
| Call of Duty: Modern Warfare 3 – Perks | |||||
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| Tier 1 Perks | |||||
| Name | Unlock Lvl. | Effect | Pro Effect | Icon | Pro Icon |
| Recon | - | Explosive damage paints the target on the mini-map. |
Bullet damage paints the target on the mini-map.
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| Sleight of Hand | - | Faster reloading. |
Swap weapons quicker.
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| Blind Eye | 11 | Undetectable by air support and sentries. |
Launchers lock-on faster. Extra bullet damage versus air support and sentries.
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| Extreme Conditioning | 22 | Sprint for longer periods of time. |
Climb obstacles faster.
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| Scavenger | 39 | Resupply from dead enemies. |
Extra mags upon spawning.
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| Tier 2 Perks | |||||
| Name | Unlock Lvl. | Effect | Pro Effect | Icon | Pro Icon |
| Quickdraw | - | Faster aiming down sights. |
Recover from equipment and grenade usage quicker.
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| Blast Shield | - | Increased explosive resistance. |
Resistance to flash and concussion grenades.
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| Hardline | 15 | Pointstreaks require 1 less point. |
Every two assists earned count as a point toward pointstreaks. Deathstreaks require 1 less death.
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| Assassin | 27 | Undetectable by UAV, portable radar, thermal and heartbeat sensors. |
Immune to CUAV and EMP. No red crosshair or name when targeted.
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| Overkill | 47 | Secondary is replaced by a primary weapon incapable of accepting attachments. |
Second primary weapon will accept attachments.
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| Tier 3 Perks | |||||
| Name | Unlock Lvl. | Effect | Pro Effect | Icon | Pro Icon |
| Marksman | - | Identify enemy targets at long range. |
Hold breath longer.
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| Stalker | - | Move faster while aiming. |
Delay enemy detection based explosives.
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| SitRep | 19 | Detect enemy explosives and tactical insertions. |
Louder enemy footsteps.
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| Steady Aim | 30 | Increased hip fire accuracy. |
Weapon is ready faster after sprinting.
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| Dead Silence | 55 | Quieter movement, Recon is less effective against you. |
Negates the effects of fall damage.
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| Death Streaks | |||||
| Name | Unlock Lvl. | Number of Deaths Required to Activate | Effect | Icon | |
| Juiced | - | 4 | Move much faster after spawning. Lasts 7.5 seconds. | ||
| Revenge | 5 | Players see the position of the last enemy that killed them. | |||
| Final Stand | 32 | 4 | Allows the player to crawl around and use their primary weapon when they are downed. | ||
| Martyrdom | 51 | 4 | Drop a live frag grenade upon death. | ||
| Dead Man’s Hand | 57 | 6 | Allows the player to crawl around and use a C4 pack strapped to them when they are downed. | ||
| Hollow Points | 71 | 5 | Gives player extra bullet damage, but ends after 1 kill. | ||